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Experience
Counterplay Games

Narrative Lead

Aug. 2023 - Current

Senior Writer and Narrative Editor

Feb. 2023 - Aug. 2023

Narrative Editor

Dec. 2021 - Jan. 2023

Insight Editions

Contract Author

Nov. 2022 - Current

Hunt a Killer

Murder Mystery Box Company

Writer and Showrunner

Nov. 2019 - Dec. 2021

Bethesda Softworks

Quality Assurance Tester

and Quest Coordinator

May 2017 - Nov. 2019

Freelance

Murder Mystery Party Writer

and Event Runner

Jul. 2015 - Current

  • Collaborate with a small team to script, feedback, and edit dialogue for narrative moments ranging from barks to cinematics

  • Design and pitch narrative progression systems

  • Create and develop diverse, engaging non-player characters with unique narrative arcs that support the game's themes and mechanics

  • Write in-game text such as item, lore, and mechanics descriptions

  • Created, iterated, and implemented a narrative work pipeline

  • Titles: Godfall: Fire and Darkness, Unannounced Roguelike Shooter (2024)

  • Deliver quality outlines and manuscripts under strict deadlines

  • Create new work within the worlds of existing IP such as The Elder Scrolls Online and The Princess Bride

  • Help design game flow for new line of interactive coloring books

  • Publications: F*cking Go For It: A Not-So-Mindful Coloring Adventure (2023), Unannounced Princess Bride book (2024), Unannounced The Elder Scrolls Online book (2024)

  • Write and revise unique documents in various character voices, including audio scripts, found fiction letters and notes, item descriptions, autopsies, newspaper articles, and police reports

  • Pitch and develop complex stories and characters with a small team

  • Led short-staffed team under extremely tight deadline to create first of a new product line: Camp Calamity premium box, which outperformed all prior products in expected sales

  • Projects: Dead on the VineCamp Calamity, Off the Record, Mallory Rock 

  • Reported and regressed bugs, including text and localization issues

  • Created and coordinated test plans, checklists, and assignments

  • Served as point person for onboarding new testers, providing oversight with detailed verbal and written feedback 

  • Collaborated with developers to maintain narrative consistency within quests

  • Projects: Dishonored: Death of the Outsider, Wolfenstein II: The New Colossus, The Elder Scrolls: Blades

  • Single-handedly planned custom murder mystery parties for client groups ranging from 8 to 80+ people

  • Collaborated with clients such as Marriott to understand and deliver ideal player experience 

  • Anticipated player thought process and actions in order to write  succinct character profiles and tasks to guide players through game

  • Write and design in-world documents for players to puzzle-solve

Education
University of Maryland
Montgomery College

Sept. 2012 - May 2016

Jan. 2017 - Aug. 2019

  • A.A. Computer Gaming and Simulation

  • B.A. English Language and Literature

  • Minor in Creative Writing

Other Skills
  • Proficient with JIRA, Hansoft, Asana, Helix ALM, Windows Office, all PC, handheld, and console devices

  • Unity Certified 2017  

  • Experience coding in C#

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